The officer will imply that's not a likely scenario, leading to one of two responses: Once Laura replaces the brick, Max will return.Īfter the officer has forced him back into his cell, Laura will confront him, telling him that she's going to come after him once she gets out. We'll now have a pretty solid spot to hide something, which we'll definitely need a little bit later. She'll then use the spoon to pry the brick out of the wall. Laura will climb on top of it and grab a spoon on the window sill. Once you regain control, interact with the bed. She'll comment that she needs some sort of lever to pry the brick away from the wall. Once examined, the Scrawled Limerick clue will be added to the collection.įrom here, head to the interaction marker to the left of the bed. When examined, Laura will discover the etching is a limerick, with lyrics referencing the Hag of Hackett's Quarry, the monsters in the woods and even the cop. Let's not interact with the brick until we take a look at the etchings on the wall to Laura's right. Once Max's gone, we'll gain control and be allowed to explore Laura's cell in search of an escape route. Laura will tell Max to stop struggling, claiming he's making it worse ![]() Laura will tell the officer to leave Max alone We'll have the option to chime in here with one of two timed options: Max will struggle and the officer will warn him to stop. Once Laura's done talking, the officer will head over to Max's cell, cuff him and attempt to take him for interrogation. Laura will agree to the officer's demands Laura will tell the officer they don't need his permission to talk, making fun of him ![]() When the pair talk about the clothes, the cop will tell them both to stop talking to each other, prompting two more dialogue options for Laura:
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